Nombre: Old Pillar
Software: Blender 2.48, Photoshop.
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Click en la imagen para mas resolución
Objeto basado en un prop de un tutorial, pero este hecho completamente en blender, utilizando la herramienta de escultura para hacer el high poly, y el decimate para generar el lowpoly para acelerar un poco el proceso.
Aquí un video en Vimeo, y unas capturas de pantalla de blender con los objetos.
Blender Pillar test from Mataii on Vimeo.



Descarga el archivo .blend aqui
Download blend file here



















Hi I just wanted to know if you could make a full tutorial, in sections to understand the full process of this.
Hey, great Model and Texture, my jaw dropped when i knew it was in the game engine! also, it would be awesome if you could make a step by step tutorial so we can see and get the basic idea of what you are doing!.
Thanks Matthew
I’m glad you like it!
I’ve just started to write some tutorials but due to some freelancer works I’ve been doing I cannot finish it but I hope to complete soon
Btw, your game project looks very interesting
Cheers