2D Filters addons + downloads
If you are new to blender maybe you wonder what is a 2DFilter, 2D Filters are meant to be used in the Bleder Game Engine, and they are managed by the “2D Filter” actuator in the Game Logic panel.
There are several 2D filters wich are listed below.
- Custom Filter
- Gray Scale
- Motion Blur
- Remove Filter
- Disable Filter
- Enable Filter
From number two to number 12 in the list, I think that names are pretty well known for most users, because of Photoshop or similar tools (or at least from apps like instagram, etc 🙂 ). From 13 to 15 in the list you can remove a filter, disable, and enable filters. Just by reading the name the function is pretty clear.
Here is an example of default 2D Filter use (Motion blur), in this scene I managed to activate the motion blur when the mouse movement reaches a specified speed, and deactivate the motion blur when the mouse speed is not moving fast, so in this way you can still move the mouse with out bluring the entire scene.
The first option in the list is for custom filters that you can write (if you have the knowledge), if not just grab some 2DFilters made by others and use it in your project. In this post you can read more about how to include 2DFilters in your projects.
2D Filters Addon – Easy Game
The first 2D Filter Addon I ever knew about was the one by Mike Pan: BlenderGEResourceKit (it later become “Easy Game”), and I liked this one so much but this one is no longer working in the UPBGE. Also this was not a free addon, You can still get the early version (free version?) of this addon avaliable in the GitHub account of mike pan, It was also avaliable in the blender market . If you want to use it keep in mind that there is no support for the actual BGE untill (as far as I know) blender reaches the 2.8x version.
BGE Post-Processing Addon
This one was made by ThaTimst3r and this is actually working better in the UPBGE, and this addon has a lot of useful filters to be added in your projects, from the most commons like Bloom to FXAA, DoF and SSAO.
The main difference of this addon is that you only can acces the Post Processing Filter tab when the Camera Object is selected, wich means that only the Camera can have this filters, so in some way you can keep a more controlled way to put your 2D Filters
Here is a video with the filters in action:
Other usefull 2D Filters
BGE HBAO – Ambient Occlusion Shader implementation by LieGri
Cheap Normal Map Effect
This 2D Filter creates some kind of toon / displacement effect in your models
Pixelize 2D Filter
This one is usefull when you want to give a pixelized look to your game, very cool indeed. The author of this is SL_RU.
MipMap Bloom Filter (UPBGE)
This is by far one of the best bloom filters you can find, more info here.
Game-Boy Old School and Game-Boy Color 2D Filter
Heat 2D Vision