Author: admin

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Godot 3 Advanced Save System

An advanced save system for Godot 3.1. Based on this short guide: https://docs.godotengine.org/en/3.0/tutorials/io/saving_games.html. This save system can be used in rpg games where the player moves from level to level and the game has...

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Material Maker – By RodZilla

From author’s post on Itch.io A simple procedural textures generation tool, based on the Godot Engine. The source code is available on Github and Material Maker is also available as a Godot plugin in...

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Retro 3D Shader Pack for Unity – By leakyfingers

A collection of shaders used to replicate the distinct visual style of early 3D games within the modern Unity engine. Designed to be usable by non-programmers while also featuring in-depth code commenting for easy modification....

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The Unfolding Game Engine – By BARCHboi

The Unfolding Engine : Paint a Game The Unfolding Engine: Paint a Game is a new paradigm of Open World 2.5D game making software. That allows you to make the content of your game while...

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PixFlipBook by Wunkolo

PixFlipBook allows the interpretation of Sprite Sheet images as a native Adobe After Effects plugin.   PixFlipBook brings the ability to use Sprite Sheets right into After Effects in the form of a native...

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Air resistence for Unity

An air resistance utility for the Unity game engine. Usage: Import Air Resistance.unitypackage into your project Add Air Resistance component to any RigidBody you want to have air resistance If you want to change any settings such...