Once chance – by Dean Moynihan
This is the saddest game I’ve ever played like 10 years ago, and I’m pretty sure that if I play the game again it will make me sad once again. If you didn´t ever...
This is the saddest game I’ve ever played like 10 years ago, and I’m pretty sure that if I play the game again it will make me sad once again. If you didn´t ever...
A game design document (often abbreviated GDD) is a highly descriptive livingsoftware design document of the design for a video game.[1][2][3][4] A GDD is created and edited by the development team and it is...
An easy to use but powerful tool for creating branching dialogues for games. Works with Unity, Unreal 4, Godot, Construct 3, GameMaker Studio 2 and many more! A powerful (but easy to use) branching...
Original post author Display, edit, filter, render, convert, generate and export colored point cloud PLY files. Works with any PLY file with ‘x, y, z, nx, ny, nz, red, green, blue’ vertex values. Vertex...
Main Features: Automatically unwrap objects, create images, bake objects, save/pack images, generate materials in one click; Support for both Cycles and BI render engines; Anti-Aliased baking; Custom passes(for Cycles). bake any attributes from your...
Superpowers is a completely new way to make 2D and 3D games. Built with Web technologies, Superpowers’s core provides an extensible infrastructure for all kinds of collaborative tools. Jam together in real-time! Your teammates...
MasterPlan is a easy-to-use, beginner-friendly, entry-level, free-flow project management and idea board. You can complete tasks, place images, sounds, and notes, and set deadlines for yourself. I started working on this tool because I...
Dain-App is a free app that let you take any form of media like movies, stop-motion, anime, cartoons, sprites, etc and interpolate new frames, generating a bigger frame-rate from the original file. The app is...
I saw this interesting question in the Blenderartist forums and I though it might be usefull to put it here because in the past I used to work a lot more time in Irix/Linux...
Hi again! In the past days I read a post in blenderartist about some “strange” behavior with logic bricks while executing a game in the blender game engine (BGE/UPBGE), this strange behavior goes from...