Category: resources

0

Triplanar texturing in UPBGE

Here is the author’s original post on Blender Artist, but since there is no much explanation about this texturing technique here is some explanation, just in case you don’t know this technique. Tri-Planar Texturing...

0

UPBGE Bloom Shader

From author’s post in Blender Artist forums: BluePrintRandom asked me to convert this shader (https://www.shadertoy.com/view/lsBfRc 39) to run in UPBGE. Original shader from shadertoy: Bloom.blend 25 (92.1 KB) Modified shader using rendered screen result:...

0

Flame Shader – Blend file

Here is an interesting GLSL shader avaliable for the BGE and UPBGE. Grab the blend file here.

0

Crumb-FX – Explosion bitmap renderer

Crumb-FX is an on-line tool for making several kinds of texture tile sheets for your games, like explosions, blood stains, smoke, etc. Nothing more to say but, this is a very useful tool for...