Grab/drop objects in UPBGE & BGE – Blend file by Mike Pan
This is a very old file I got from the Blender Artist forums (about five years ago, i forgot the forum link, sorry!) but still usable in the current versions of Blender, and even...
This is a very old file I got from the Blender Artist forums (about five years ago, i forgot the forum link, sorry!) but still usable in the current versions of Blender, and even...
Crumb-FX is an on-line tool for making several kinds of texture tile sheets for your games, like explosions, blood stains, smoke, etc. Nothing more to say but, this is a very useful tool for...
From the author’s page on Itch.io: About a year ago I published this thing, which is essentially a heightmap terrain editor for 3D projects in Game Maker. Over the last few months I’ve been working...
From the BlenderArtist forums: Hi, I have been working on this for a quite a while, mostly trying to find a way to render back/front faces of an object in single pass and to...
Six years ago I did a racing game test level for a basic students course and it was suposed to use only logic bricks and the results was as follows: Racing game test scenario...
By LieGri This is a very fast & efficient implementation of the Preetham Sky Model into the BGE. Through the use of the material nodes, this shader will work both in-game and in your...
Node Based Sky Shader is an experimental sky shader for Blender Game Engine. It’s an asset which will give you the abilities to have a fully functional procedural sky in your project within seconds....
Here is a demo blend file I got from Blender Artist forums, and to be honest I can´t recall the author’s name but maybe some one find this usable for a project, so there...
Here is another nice resource from our friend BluePrintRandom from Blenderartist forums. This blend file showns his method to achieve vaporize effect in the UPBGE (not BF-BGE) and it looks very cool, don’t you...
From Blenderartists, adriansnetlis wrote : Hi! youle did recently convert this to BGE 2D Filter system. I fixed several issues and improved it. Use mouse to look around. In the script you can adjust...