Dialogue Designer – By RadMatt
An easy to use but powerful tool for creating branching dialogues for games.
Works with Unity, Unreal 4, Godot, Construct 3, GameMaker Studio 2 and many more!
A powerful (but easy to use) branching dialogue editor designed for story-driven games like RPGs and Visual Novels.
Create complex non-linear data structures in minutes, no programming experience required!
The editor was created for non-programmers. It is easy to understand and navigate. It is also fast and lightweight – it runs smoothly even on less powerful PCs.
The editor includes a characters database and local variables database (strings, integers, booleans). They are incredibly helpful in organising the dialogue and keeping track of player’s progress.
Change the dialogue language by selecting it from a drop-down menu. There are no limits for the amount of languages you can use.
Export your dialogue with one click to an easy to read JSON text file, which can be imported into most modern game engines and frameworks.
Read more about JSON: https://en.wikipedia.org/wiki/JSON#Example
Support this software to help further development!
All updates will be released for free for owners of the editor.
Using Godot 3.1? Get a dialogue system here!
Any questions? Contact me: radmattsoftware at gmail.com
More information here.