This is a small tutorial for the people who are new to the Blender game engine but willing to learn the basis in the BGE. Here you will see how to set-up your First Person Shooter template using logic bricks in blender, wich means no coding.
I'm assuming you already known some blender basis, like object transformation (move, rotate, scale), etc.
Be aware that at this moment the actuator has some issues regarding screen resolution, this cause some malfunction with movements in “X” axis on screen, so at this time I thinks is not very usable.
I’ve wrote about this here.
Feel free to comment if you need to 🙂