How to’s – multitexture instead GLSL
Almost the same of the tutorial “How to´s – Light setup, mist settings and 2DFilters” but this time we use Multitexture instead of GLSL
Some one asked me about how to get the same look of an example in GLSL but with Multitexture, and here is how I do
- Do it in the same way as if you want to do it with GLSL in your objets.
- Once it is ready, wich in this case are the cube buildings and the ground, select the buildings enter in edit mode and add a new texture in the UV Image editor.
- Go to render buttons, then go to Bake Tab and select from the drop down menu “Full Render” and press it. A new image with all the details (texture and shadows) will be generated, then save it to a game folder.
- Repeat the same but now with other models, like the ground.
- Once finished, delete all materials from objects.
- Add new materials to each objetc (buildings and ground) and then put the textures, and don’t forget to set up the correct UV coordinates.
Tha’ts all
Youtube video here, watch in HD:
Feeling a bit lazy? then grab the blend here.
don´t know if there is a better way to do it, but if so, please comment
Hi friend, it looks really amazing in your tutorial! Both in multitexture and GLSL. But I did not quite understand how to activate those effects. I downloaded the multitexture file, and there, in the script editor, i saw many choices like barrel, bloom, distort, light scattering etc. But I don’t know about how to use them (I am bad at scripting). When I press P, i don’t see any effect. Can you please explain a little to me?
Hi Kadamati
Well, first of all you need the latest version of blender, and I’m quite sure that you already have it installed.. so the problem is maybe, as far as I understand, how to activate the scripts, and that is really easy, just look for and empty object in the Outliner named “FX”, this empty has all the logic bricks used to activate each “2D filter” or scripts, so Take a look there.. you will see that each filter has a keyboard sensor to be activated.
Try with keys from 1 to 0, and for other filters try with some letters, I cannot remember a this moment wich one is, but give it a try
hi SMata,
thanks very much for the quick reply. I found the empty object, FX, and saw all the keyboard shortcuts associated with it. But still i can’t see the effects in game mode (in multitexture file).
I can roam around the world using W, S, D and A. But nothing happens when I press 1, 2, 3, Up, Down, etc. I am using
Blender 2.68 (r58537).
By the way, I don’t have GLSL support with my built-in graphics card. Hence downloaded the multitexture version. Will that be an obstacle?
Mmm… let’s see..
Have you ever take a look into the blender console? (Window / Toogle system console) maybe you can see if there is an error, maybe if you don’t have support in your graphic device it will be shown there