Tagged: videojuegos

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ZgameEditor – Rapid Game Development

  Some years ago I found a very tiny but yet interesting game maker for windows called ZGameEditor, and despite it’s simplicity it looks very interesting, and I recently gave it another try to...

Speed For Needed – a bad clone demo video 2

Speed For Needed – a bad clone demo video

An  old NFS car game style usign logic bricks and basic modeling, and texturing ( no GLSL or multitexture) And well that’s it, I just wanted to show you how it ended up, still...

Old Video 0

Old Video

Nothing new to write this time, but I came across with some of my old WIP videos. Here I was testing a new method to allow more geometry in the level, nothing very impressive,...

Anisotropic friction… 0

Anisotropic friction…

Resultó que con solo activar “Anisotropic” se puede restringir el deslizamiento (en coordenadas locales) de un objeto provocados por la inercia de este. En mi caso se trata de un vehiculo virtual al que...

Ejes de suspensión – Blender 5

Ejes de suspensión – Blender

Desde el demo que llamé “Fake dynamic system” se me ocurrió un metodo para simular la suspensión de un vehículo para usarse en el motor de juegos de Blender, ya sabia de la existencia...