Tagged: shaders


Planar reflections in the BGE

After some request about reflection in the Blender Game Engine (BGE) I decided to write a small post about it. There are three techniques to achieve this effect in the BGE, as far as I...


Testing Blender player for Android

This is my humble test with the old (and I think “deprecated” at this time) BlenderPlayer for Android. I never had a chance to give it a try because I haven’t had  a device...