Volume Ray Casting in BGE (blend included)
From the BlenderArtist forums: Hi, I have been working on this for a quite a while, mostly trying to find a way to render back/front faces of an object in single pass and to...
From the BlenderArtist forums: Hi, I have been working on this for a quite a while, mostly trying to find a way to render back/front faces of an object in single pass and to...
By LieGri This is a very fast & efficient implementation of the Preetham Sky Model into the BGE. Through the use of the material nodes, this shader will work both in-game and in your...
Some time ago I wrote about how to achieve planar reflections in Blender but now we got easy planar reflections and refractions in the recent official builds from the UPBGE project, you can get the...
After some request about reflection in the Blender Game Engine (BGE) I decided to write a small post about it. There are three techniques to achieve this effect in the BGE, as far as I...
This is my humble test with the old (and I think “deprecated” at this time) BlenderPlayer for Android. I never had a chance to give it a try because I haven’t had a device...
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